
Gloom (2nd Edition)
In the Gloom card game, you assume control of the fate of an eccentric family of misfits and misanthropes. The goal of the game is sad, but simple: you want your characters to suffer the greatest tragedies possible before passing on to the well-deserved respite of death. Play horrible mishaps like Pursued by Poodles or Mocked by Midgets on your own characters, while trying to cheer your opponents' characters with marriages and other happy occasions. Printed on transparent plastic cards, Gloom features an innovative design by Keith Baker. Multiple modifier cards can be played on top of the same character card; since the cards are transparent, elements from previously played modifier cards either show through or are obscured by those played above them. You'll immediately and easily know the worth of every character, no matter how many modifiers they have. You've got to see (through) this game to believe it! The second edition includes sturdy new packaging, rules fixes, timing icons, reminder cards, and more; plus it's fully compatible with the first edition game and supplements. It's sure to delight even the most despondent Gloom fan!
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- B01MQISIC3
- Embedding
- CLIP ViT-L/14 · 768d
- Distance metric
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- Doc fetch
- 34mscache missGET /v2/namespaces/amazon-products/documents/B01MQISIC3
- Similar query
- 49msre-embed title → /query
Doc fetch goes through Layer's Aerospike pull-through cache; cache hit served the row without touching turbopuffer. The similar query re-embeds this product's title with CLIP-text and runs a vector query — queries don't go through the doc cache, so no cache header is set.
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